mpl_toolkits.mplot3d.art3d.Poly3DCollection#
- class mpl_toolkits.mplot3d.art3d.Poly3DCollection(verts, *args, zsort='average', shade=False, lightsource=None, axlim_clip=False, **kwargs)[source]#
Bases:
PolyCollection
A collection of 3D polygons.
Note
Filling of 3D polygons
There is no simple definition of the enclosed surface of a 3D polygon unless the polygon is planar.
In practice, Matplotlib fills the 2D projection of the polygon. This gives a correct filling appearance only for planar polygons. For all other polygons, you'll find orientations in which the edges of the polygon intersect in the projection. This will lead to an incorrect visualization of the 3D area.
If you need filled areas, it is recommended to create them via
plot_trisurf
, which creates a triangulation and thus generates consistent surfaces.- Parameters:
- vertslist of (N, 3) array-like
The sequence of polygons [verts0, verts1, ...] where each element verts_i defines the vertices of polygon i as a 2D array-like of shape (N, 3).
- zsort{'average', 'min', 'max'}, default: 'average'
The calculation method for the z-order. See
set_zsort
for details.- shadebool, default: False
Whether to shade facecolors and edgecolors. When activating shade, facecolors and/or edgecolors must be provided.
Added in version 3.7.
- lightsource
LightSource
, optional The lightsource to use when shade is True.
Added in version 3.7.
- axlim_clipbool, default: False
Whether to hide polygons with a vertex outside the view limits.
- *args, **kwargs
All other parameters are forwarded to
PolyCollection
.
Notes
Note that this class does a bit of magic with the _facecolors and _edgecolors properties.
- set(*, agg_filter=<UNSET>, alpha=<UNSET>, animated=<UNSET>, antialiased=<UNSET>, array=<UNSET>, capstyle=<UNSET>, clim=<UNSET>, clip_box=<UNSET>, clip_on=<UNSET>, clip_path=<UNSET>, cmap=<UNSET>, color=<UNSET>, edgecolor=<UNSET>, facecolor=<UNSET>, gid=<UNSET>, hatch=<UNSET>, hatch_linewidth=<UNSET>, in_layout=<UNSET>, joinstyle=<UNSET>, label=<UNSET>, linestyle=<UNSET>, linewidth=<UNSET>, mouseover=<UNSET>, norm=<UNSET>, offset_transform=<UNSET>, offsets=<UNSET>, path_effects=<UNSET>, paths=<UNSET>, picker=<UNSET>, pickradius=<UNSET>, rasterized=<UNSET>, sizes=<UNSET>, sketch_params=<UNSET>, snap=<UNSET>, sort_zpos=<UNSET>, transform=<UNSET>, url=<UNSET>, urls=<UNSET>, verts=<UNSET>, verts_and_codes=<UNSET>, visible=<UNSET>, zorder=<UNSET>, zsort=<UNSET>)[source]#
Set multiple properties at once.
Supported properties are
Property
Description
unknown
a filter function, which takes a (m, n, 3) float array and a dpi value, and returns a (m, n, 3) array and two offsets from the bottom left corner of the image
unknown
bool
antialiased
oraa
orantialiaseds
bool or list of bools
array-like or None
CapStyle
or {'butt', 'projecting', 'round'}(vmin: float, vmax: float)
BboxBase
or Nonebool
Patch or (Path, Transform) or None
Colormap
or str or Nonecolor or list of RGBA tuples
edgecolor
orec
oredgecolors
unknown
facecolor
orfacecolors
orfc
unknown
str
{'/', '\', '|', '-', '+', 'x', 'o', 'O', '.', '*'}
unknown
bool
JoinStyle
or {'miter', 'round', 'bevel'}object
linestyle
ordashes
orlinestyles
orls
str or tuple or list thereof
linewidth
orlinewidths
orlw
float or list of floats
bool
Normalize
or str or None(N, 2) or (2,) array-like
list of
AbstractPathEffect
list of array-like
None or bool or float or callable
float
bool
sizes
numpy.ndarray
or None(scale: float, length: float, randomness: float)
bool or None
unknown
str
list of str or None
list of (N, 3) array-like
unknown
bool
float
{'average', 'min', 'max'}
- set_alpha(alpha)[source]#
Set the alpha value used for blending - not supported on all backends.
- Parameters:
- alphaarray-like or float or None
All values must be within the 0-1 range, inclusive. Masked values and nans are not supported.
- set_facecolor(colors)[source]#
Set the facecolor(s) of the collection. c can be a color (all patches have same color), or a sequence of colors; if it is a sequence the patches will cycle through the sequence.
If c is 'none', the patch will not be filled.
- set_verts(verts, closed=True)[source]#
Set 3D vertices.
- Parameters:
- vertslist of (N, 3) array-like
The sequence of polygons [verts0, verts1, ...] where each element verts_i defines the vertices of polygon i as a 2D array-like of shape (N, 3).
- closedbool, default: True
Whether the polygon should be closed by adding a CLOSEPOLY connection at the end.